Major Rank System Update
We have decided to rename and re-organize the rank system on EpicQuestz. This is not only to ensure it makes sense and intuitive, but also to better reflect the roles of certain members of our team. The ranks have been updated on the website, in-game, and on discord. The rank information page on the website will be updated imminently with respect to these changes.
The first changes are the most simple. We have renamed the old 'Designer' rank to 'Artist'; and the old 'Artist' rank to 'Architect'. They have retained their old colours. This has been done principally because it made no sense having a rank named 'Designer' be lower than one named 'Artist'. We chose the name Architect for what was Artist because this is the role that is expected to act as the 'brains' behind a project, drawing it up as would an architect. Although Architects do also work actively on projects (unlike in real life!), we feel it is a better fit than before.
The designation of 'Designer' has been re-used for a new rank, of an equivilant level to Manager, but with a different role (this is reflected in the fact they have the same colour and formatting in-game). A Designer is very similar to an Architect in their in-game role, in that they design and lead major projects. However, unlike an Architect, Designers also handle whitelist applications and also spend more time in roles outside of the game itself (such as Update Letters).
Due to these changes, we currently only have one Architect and Designer (Kicker and Fox respectively), but there is nothing stopping us promoting more to these ranks should the opportunities arise. Architect is just as obtainable as was when it was named 'Artist', but with a different name. From there, we may promote people to Designer should the need arise.
We hope you will get used to these changes soon. They were implemented to fix some issues in our rank system (though admittedly some problems remain). It may change again in the future, but this is a better situation than before!